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Nestopia Core API | |||||||
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Base
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+--Nes::Api::Rewinder
Game rewinder interface.
Inner Classes, Typedefs, and Enums | |
enum |
Nes::Api::Rewinder::Direction
Direction. |
enum |
Nes::Api::Rewinder::State
Rewinder state. |
typedef |
Nes::Api::Rewinder::StateCallback
Rewinder state callback prototype. |
Field Summary | |
static Nes::Api::Rewinder::StateCaller |
stateCallback
Rewinder state callback manager. |
Constructor Summary | |
Rewinder( T& instance )
Interface constructor. |
Method Summary | |
Result |
Enable( bool state = true )
Enables rewinder. |
void |
EnableSound( bool state = true )
Enables backward sound. |
Nes::Api::Rewinder::Direction |
GetDirection() const
Returns the current direction. |
bool |
IsEnabled() const
Checks if rewinder is enabled. |
bool |
IsSoundEnabled() const
Checks if backward sound is enabled. |
void |
Reset()
Resets rewinder. |
Result |
SetDirection( Nes::Api::Rewinder::Direction direction )
Sets direction. |
Field Detail |
public static Nes::Api::Rewinder::StateCaller stateCallback;
Constructor Detail |
public Rewinder( T& instance );
instance
- emulator instanceMethod Detail |
public Result Enable( bool state = true ) throw();
state
- true to enablepublic void EnableSound( bool state = true ) throw();
state
- true to enablepublic Nes::Api::Rewinder::Direction GetDirection() const throw();
public bool IsEnabled() const throw();
public bool IsSoundEnabled() const throw();
public void Reset() throw();
public Result SetDirection( Nes::Api::Rewinder::Direction direction ) throw();
direction
- direction, FORWARD or BACKWARD
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Nestopia Core API | |||||||
FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |