bitmap-0.0.2: A library for handling and manipulating bitmaps (rectangular pixel arrays).
Safe HaskellNone
LanguageHaskell98

Data.Bitmap.Pure

Description

The pure, inmutable API.

Synopsis

Documentation

Creating bitmaps

emptyBitmap Source #

Arguments

:: PixelComponent t 
=> Size

(width,height)

-> NChn

number of channels (components/pixel)

-> Maybe Alignment

the row alignment of the new image

-> Bitmap t 

A bitmap filled with zero values. Note: we cannot guarantee the alignment of the memory block (but typically it is aligned at least to machine word boundary), but what we can guarantee is that the rows are properly padded.

cloneBitmap Source #

Arguments

:: PixelComponent t 
=> Bitmap t

source image

-> Maybe Alignment

target alignment

-> Bitmap t 

Clones a bitmap. The only effect of this in the pure setting should be that the alignment/padding can change. You shouldn't normally use this function.

emptyCloneBitmap Source #

Arguments

:: PixelComponent t 
=> Bitmap t

source (only dimensions and such is used)

-> Maybe Alignment

target alignment

-> Bitmap t

new empty bitmap

Creates an empty bitmap with the same properties as the source.

createSingleChannelBitmap Source #

Arguments

:: PixelComponent t 
=> Size

(width,height)

-> Maybe Alignment

the row alignment of the new image

-> (Int -> Int -> t)

the function used to create the bitmap

-> Bitmap t 

Creates a single channel bitmap from a function. This is probably a bit slow.

Using bitmaps

withBitmap :: PixelComponent t => Bitmap t -> (Size -> NChn -> Padding -> Ptr t -> IO a) -> IO a Source #

withBitmap bitmap $ \(w,h) nchn padding ptr -> ...

Mapping over bitmaps

componentMap :: PixelComponent s => (s -> s) -> Bitmap s -> Bitmap s Source #

Warning: this is probably slow.

componentMap' :: (PixelComponent s, PixelComponent t) => (s -> t) -> Bitmap s -> Maybe Alignment -> Bitmap t Source #

Warning: this is probably slow.

Cropping and extending

copySubImage Source #

Arguments

:: PixelComponent t 
=> Bitmap t

source image

-> Offset

source rectangle offset

-> Size

source rectangle size

-> Bitmap t 

Copies a subrectangle of the source image into a new image.

copySubImage' Source #

Arguments

:: PixelComponent t 
=> Bitmap t

source image

-> Offset

source rectangle offset

-> Size

source rectangle size

-> Size

target image size

-> Offset

target rectangle offset

-> Bitmap t 

Copy into a new "black" bitmap; common generalization of crop and extend.

Flipping and mirroring

flipBitmap :: PixelComponent t => Bitmap t -> Maybe Alignment -> Bitmap t Source #

Flips the bitmap vertically.

mirrorBitmap :: PixelComponent t => Bitmap t -> Maybe Alignment -> Bitmap t Source #

Flips the bitmap horizontally.

Casting

castBitmap Source #

Arguments

:: (PixelComponent s, PixelComponent t) 
=> Bitmap s

source image

-> Maybe Alignment

target image row alignment

-> Bitmap t 

Converts between different component types.

Manipulating channels

extractSingleChannel Source #

Arguments

:: PixelComponent t 
=> Bitmap t

source image

-> Maybe Alignment

target image row alignment

-> Int

source channel index

-> Bitmap t 

Bilinear resampling

bilinearResample Source #

Arguments

:: PixelComponent t 
=> Bitmap t

source image

-> Size

target image size

-> Maybe Alignment

target image row alignment

-> Bitmap t 

bilinearResampleChannel Source #

Arguments

:: PixelComponent t 
=> Bitmap t

source image

-> Int

source channel indexe

-> Size

target image size

-> Maybe Alignment

target image row alignment

-> Bitmap t 

Blending

blendBitmaps Source #

Arguments

:: PixelComponent t 
=> Float

weight 1

-> Float

weight 2

-> Bitmap t

source image 1

-> Bitmap t

source image 2

-> Maybe Alignment

target alignment

-> Bitmap t 

Blends two bitmaps with the given weights; that is, the result is the specified linear combination. If the values are outside the allowed range (this can happen with the Word8, Word16, Word32 types and weights whose sum is bigger than 1, or with a negative weight), then they are clipped. The clipping does not happen with the Float component type.

blendChannels Source #

Arguments

:: PixelComponent t 
=> Float

weight 1

-> Float

weight 2

-> Bitmap t

source image 1

-> Int

channel index 1

-> Bitmap t

source image 2

-> Int

channel index 2

-> Maybe Alignment

target alignment

-> Bitmap t 

Gamma correction

powerlawGammaCorrection Source #

Arguments

:: PixelComponent t 
=> Float

gamma

-> Bitmap t

source image

-> Maybe Alignment

target image row alignment

-> Bitmap t 

This is equivalent to componentMap (c -> c^gamma), except that (^) is defined only for integral exponents; but should be faster anyway.

powerlawGammaCorrectionChannel Source #

Arguments

:: PixelComponent t 
=> Float

gamma

-> Bitmap t

source image

-> Int

source channel indexe

-> Maybe Alignment

target image row alignment

-> Bitmap t